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    Microsoft announces the Kinect

    Microsoft has unveiled Kinect for Xbox 360, a controller-free gaming device that Microsoft is positioning as an entirely new way to experience entertainment in the living room.

    Microsoft announces the Kinect

    Previously code-named “Project Natal,” the Kinect label was released before the start of the Electronic Entertainment Expo in Los Angeles (E3) as part of a Cirque du Soleil performance that was inspired by Kinect’s technology. The slim black Kinect sensor plugs directly into any Xbox 360. Despite its small size, the Kinect device contains a camera, audio sensors, and motion-sensing technology that tracks 48 points of movement on the human body. It has the ability to recognize faces and voices.

    With Kinect, game-players no longer need to memorize different commands for a hand-held control. “You are the controller,” said Mike Delman, corporate vice president of Global Marketing for the Interactive Entertainment Business. “You simply step in front of the sensor and Kinect sees you move, hears your voice and recognizes your face.”

    Microsoft announces the Kinect 2

    The Cirque du Soleil show at Los Angeles’s Galan Center included few specifics about Kinect. Instead, it focused on the new experiences that it will enable. Microsoft will share more details – including the release date, and some of Kinect’s initial game and entertainment offerings – at a Monday morning news conference that will kick off E3, the gaming industry’s annual show-and-tell event.
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    Marc Whitten, corporate vice president of Xbox LIVE, said 2010 could be the biggest year yet for Xbox. “It’s an amazing year just when you look at the things people are expecting,” he said. “But we’re excited to also be announcing ways that make it simpler for everyone to enjoy the things we do. People who are intimidated by a controller or game pad will finally get to unlock some of the experiences that are possible in the living room, gaming and non-gaming alike.”

    Microsoft announces the Kinect 3

    Microsoft made a splash at E3 a year ago with a short video showing Kinect, and introducing the concept of controller-free gaming and entertainment on Xbox 360. That video took off and subsequent demos of the technology spurred gaming followers to say Kinect could shake up the enormous (more than $10 billion a year in the United States) gaming industry.

    Some of what intrigued industry experts is that Kinect can perform full-motion tracking of the human body at 30 frames per second. It isn’t affected by what a user is wearing or what type of furniture is around. And it recognizes voices and faces.

    Much more news is expected Monday.  It is believed that Microsoft wants to use Kinect to reach a broader, new audience. There are upwards of 40 million Xbox 360 consoles on the market. Kinect could help significantly increase that number because it appeals to traditional non-gamers such as young children, mothers, and grandparents.  www.xbox.com.


    Published on Jun 15, 2010


    David Novak
    David Novakhttps://www.gadgetgram.com
    For the last 20 years, David Novak has appeared in newspapers, magazines, radio, and TV around the world, reviewing the latest in consumer technology. His byline has appeared in Popular Science, PC Magazine, USA Today, The Wall Street Journal, Electronic House Magazine, GQ, Men’s Journal, National Geographic, Newsweek, Popular Mechanics, Forbes Technology, Readers Digest, Cosmopolitan Magazine, Glamour Magazine, T3 Technology Magazine, Stuff Magazine, Maxim Magazine, Wired Magazine, Laptop Magazine, Indianapolis Monthly, Indiana Business Journal, Better Homes and Garden, CNET, Engadget, InfoWorld, Information Week, Yahoo Technology and Mobile Magazine. He has also made radio appearances on the The Mark Levin Radio Show, The Laura Ingraham Talk Show, Bob & Tom Show, and the Paul Harvey RadioShow. He’s also made TV appearances on The Today Show and The CBS Morning Show. His nationally syndicated newspaper column called the GadgetGUY, appears in over 100 newspapers around the world each week, where Novak enjoys over 3 million in readership. David is also a contributing writer fro Men’s Journal, GQ, Popular Mechanics, T3 Magazine and Electronic House here in the U.S.

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