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    Game Development Goes Mobile



    Digital Innovation Gazette: Tech Trends

    What’s Hot for Video Game Artists in 2012: Limitless Possibilities

    By From the Editors of Digital Innovation Gazette for Digital Innovation Gazette

     

     

    It’s the year 2012. It’s the year to unleash your creativity with speed and mobility in mind. With the technologies available in 2012, video game artists are no longer shackled to the desktop. You are able to take your work anywhere, without worrying about performance.

    Game Development Goes Mobile

    The best way to recreate reality for a video game is to get out into the real world. Take your work where your muse is, with no graphics limitations. The Ultrabook is thin, light and mobile, yet it doesn’t sacrifice performance. With multicore processors standard in every Ultrabook, this sleek, responsive platform merges the luxury of mobility with powerful performance to run the most complex graphics software on the go.

    3D on the Go

    Three-dimensional gaming is in full tilt with companies, like Dynamic Digital Depth, that bring hundreds of 3D-supported games to the market. Rendering 3D technology is a CPU-taxing process, but with the latest technology, even the smallest computers can quickly handle robust 3D graphics.

    More Speed = More Productivity

    Smaller and faster defines technology in 2012. Computers are not only small enough to travel with you wherever you go, but also more powerful than the most advanced computers of the early millennium. Today’s computers can maximize multitasking and encode graphically intensive files in the background while using CPU-taxing software to increase productivity and performance.

    2012 is the year of mobility and speed. Video game artists are no longer bound by the limitations of technology; they are only limited by their own creativity.

    David Novak
    David Novakhttps://www.gadgetgram.com
    For the last 20 years, David Novak has appeared in newspapers, magazines, radio, and TV around the world, reviewing the latest in consumer technology. His byline has appeared in Popular Science, PC Magazine, USA Today, The Wall Street Journal, Electronic House Magazine, GQ, Men’s Journal, National Geographic, Newsweek, Popular Mechanics, Forbes Technology, Readers Digest, Cosmopolitan Magazine, Glamour Magazine, T3 Technology Magazine, Stuff Magazine, Maxim Magazine, Wired Magazine, Laptop Magazine, Indianapolis Monthly, Indiana Business Journal, Better Homes and Garden, CNET, Engadget, InfoWorld, Information Week, Yahoo Technology and Mobile Magazine. He has also made radio appearances on the The Mark Levin Radio Show, The Laura Ingraham Talk Show, Bob & Tom Show, and the Paul Harvey RadioShow. He’s also made TV appearances on The Today Show and The CBS Morning Show. His nationally syndicated newspaper column called the GadgetGUY, appears in over 100 newspapers around the world each week, where Novak enjoys over 3 million in readership. David is also a contributing writer fro Men’s Journal, GQ, Popular Mechanics, T3 Magazine and Electronic House here in the U.S.

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